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Post-Game Report: Prelude #2: Nevan the Bard

…the generosity of strangers.

In case you missed it, here is where we left off. Despite Nevan’s efforts, a couple of bounty hunters got the best of him and were in the process of transporting him north when their wagon was attacked by a mysterious force. Shortly after being thrown out of the cart and knocked unconscious again Nevan awakens to realize there is a new figure in the woods and they seem to be assisting in his escape. Dressed in dark and dirty robes the short figure of a man repeatedly vanishes into thin air, but also appears to send shockwaves through the earth and even push giant boulders out of the ground.

Rolf the beast spends much of his time confused and unable to act without direction from Lefty who takes a beating early on. Before she succumbs to her blows, Lefty manages to give Rolf one last command, “Flee”.

Injured, but stable, Nevan then confronts the mysterious newcomer. Why had he bothered to help Nevan?

Quite simply, the man needs a favor. He seems to struggle as he speaks, only strong enough to speak or summon a physical form. Never both. But his proposition is clear. Nevan isn’t safe anymore, but there is somewhere that he can be guaranteed anonymity and protection from his pursuers. It is unclear what the man needs, but as he disappears for the final time, a letter appears in his place.  Continue reading “Post-Game Report: Prelude #2: Nevan the Bard”

The “Items” Page is Up!

Looks like we’ve got a new item on the menu, literally. “Items” have been added to the main navigation menu. Right now it consists of mostly trinkets held by one of the more prominent NPCs in my current campaign, Duncan the Collector. The list is sure to grow, and I might need to find a better way of displaying it all. But, for now, it does the trick!

Check out the new Items page.

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